Alexander is the senior agile testing lead for Sweden-based King/Midasplayer AB, developer of the popular mobile game Candy Crush Saga. He has worked on multiple complex test projects ranging from using session-based test management for quality assuring MED-Tech devices for life critical systems to establishing a world class approval process for Spotify apps used by Fortune 500 companies. Now he teams with developers in testing big data, business analytics, and game level regression testing using AI. Alexander performs both system testing and exploratory testing with a focus on assisting teams with high-quality deliveries. He is a frequent speaker at international conferences including both STAREAST and STARWEST.